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ShadowHeist
Stealth Game
shadow Heist is a top down stealth game that i worked on
programmer
General programmer
AI Programmer
Lead on AI programming and design
Project managment
co leader
Shadow Heist is a top down 3D stealth game. the player is a robber who meets a contarctor that teaches him how to get better. the aim of the game is to travers the levels silently whilst collecting as much loot as possible.
My role was specifically aimed towards AI. i programmed and help design all things todo with the enemy ai. the ai is a simple detect AI. Its role is to patrol the set pathway. if the player is in line of sight the ai should detec the player and capture them. The group also deicded that they would want the player able to see the AI's vision. i decided to use a simple spot light that changed colour dpeneding on level of detection.
Green = Player is not spotted
Orange = Player almost spotted
Red = Player is spotted
Shadow Heist is still under development and my role will be to further develop AI and perhaps make more varients.














